Senior AI Researcher / 선임AI연구원
Building intelligent systems from scratch — Reinforcement Learning, Computer Vision, and Deep Learning at HD Korea Shipbuilding & Offshore Engineering.
A researcher who learns by building from scratch / 밑바닥부터 구현하며 배우는 연구자
I'm a Senior AI Researcher at HD Korea Shipbuilding & Offshore Engineering (AI Center), working on RL-based steel plate nesting optimization and speech recognition R&D.
HD한국조선해양 AI Center 소속 선임AI연구원으로 조선설계 네스팅 강화학습 최적화 및 음성인식 R&D를 담당하고 있습니다.
I believe the best way to understand any algorithm is to implement it from scratch. My GitHub is a collection of "from-scratch" implementations — from language models to world-model RL agents, diffusion models to autograd engines.
Career timeline / 경력 타임라인
Core projects — implementing algorithms from the ground up / 핵심 프로젝트 — 알고리즘을 밑바닥부터 구현
DreamerV3 World Model RL agent — learning to act by imagining future trajectories in a learned world model.
View on GitHub →GPT-style language model built from scratch — tokenizer, attention, training loop, and text generation.
View on GitHub →DDPM and DDIM diffusion models — understanding the math and implementation of denoising diffusion.
View on GitHub →Linear regression to Transformers — a progressive deep learning journey implementing every layer by hand.
View on GitHub →Automatic differentiation engine — the backbone of modern deep learning, implemented from first principles.
View on GitHub →From DQN to PPO — a clean, educational implementation of classic reinforcement learning algorithms.
View on GitHub →Applied AI and tools / 응용 AI 및 도구
Comprehensive MCP (Model Context Protocol) tutorial in Python — building AI tool integrations step by step.
View on GitHub →Reinforcement learning for warehouse logistics optimization — custom Gym environment for material handling.
View on GitHub →Gomoku (Five in a Row) AI using Monte Carlo Tree Search with PUCT — AlphaZero-style game playing.
View on GitHub →tildalice.io — Writing about AI, Deep Learning, and Software Engineering
Technical stack / 기술 스택
Fun fact: In high school, I built a custom game in Warcraft 3 World Editor called "호조아케이드" (HoJo Arcade). That early experience with game logic and scripting sparked my interest in programming and eventually led me to AI research.
Interested in AI research, collaboration, or just want to chat? / 연락 주세요!